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Which Object Collides with another Object

first post: finaldrace wrote: I've got a Player, a Weapon and a Bullet Class. I want to know whi...

latest post: jon_morley wrote: Hiya, A body can have an object in it's Userdata field. Create an ...

Saving simulation to file and reloading it again

first post: VoSSer wrote: Hey! Wondering if anyone has tried to save a simulation to file in...

latest post: jon_morley wrote: Hi, I found I couldn't serialize the World so had to create object...

Update OnCollision with a Sensor and React to Seperation

first post: finaldrace wrote: i've got a Sensor for a Fish. If Someone Collides with the Sensor t...

Adding a sensor fixture to a body without affecting movement

first post: zazery wrote: I created a homing projectile that uses a CircleFixture to keep tra...

latest post: zazery wrote: Wow, I was subscribed to this in the off chance someone was able to...

Buoyancy controller AABB is drawing?

first post: chitanblue wrote: In my game, I added a buoyancy controller // Note i changed some of...

latest post: finaldrace wrote: Hey Maybe you use some kind of Debugview. debugView.RenderDebugDa...

Fluid Container

first post: finaldrace wrote: I search for a good Solution for water. Farseer.BMX has a nice Fl...

Platformer Character

first post: Zoryn wrote: I'm trying to create a player that can be moved left and right (any...

Mixed sensor and collider behavior

first post: zqy39483 wrote: I'm looking for a fixture configuration that allows collision with ...

Hellp , Moving Body

first post: kevinws wrote: need the maximum of information about the body movement. I'm makin...

dynamic passing through static body

first post: koxzje wrote: Hi, i'm new to Farseer and try to develop a 2D game with XNA. Bu...