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FarseerPhysics MonoGame.dll could not be found - How to solve it

first post: Nartenlener wrote: I added a reference from my Monogame Windows Desktop project to the...

Farseer Engine - Texture To Static Polygon = Center of mass and Position bug

first post: marcantoinejacob wrote: Hi ! I am new to Farseer Engine used with MonoGame so I decided to ...

How can I create a unicycle?

first post: Wizard999 wrote: I want to create a unicycle in Farseer 3.5. I created two bodies, a...

latest post: Wizard999 wrote: Thanx. It works with a revolute joint between the center of the whe...

answered by: Domort wrote: Hello, you need to use a revolute joint between the center of your...

Please update documentation

first post: Petoj87 wrote: The documentation is for 3.3 some of the methods mentioned there do...

Detecting Explosion

first post: b4tm4n wrote: I have explosive entities, but I'd like to have other entities be a...

latest post: Domort wrote: How is your explosion implementation ?

Conflicting FarseerPhysics.dl

first post: Jillinger wrote: Error 1 The type 'Microsoft.Xna.Framework.Vector3' exists in both '...

Water in 3.5

first post: finaldrace wrote: Hey Guys, i really need some kind of Water for my Game. Only the...

Oddities with sensor collision detection

first post: PointSix wrote: Hi, I've been looking around, but I am unable to come up with anyt...

latest post: PointSix wrote: After a significant amount of testing, I was able to figure this ou...

answered by: PointSix wrote: After a significant amount of testing, I was able to figure this ou...

Which Object Collides with another Object

first post: finaldrace wrote: I've got a Player, a Weapon and a Bullet Class. I want to know whi...

latest post: Domort wrote: Hey, instead of giving directly the shooter's name in the UserData...

Circle -> Edge collision results in circle stuck to wall

first post: SimReality wrote: I'm working on a simple game using Farseer but have hit this critic...

latest post: achintmehta wrote: **emi_oasis wrote:** > Same intermittent issue ... circle sometimes...