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Platformer Character

first post: Zoryn wrote: I'm trying to create a player that can be moved left and right (any...

Mixed sensor and collider behavior

first post: zqy39483 wrote: I'm looking for a fixture configuration that allows collision with ...

Hellp , Moving Body

first post: kevinws wrote: need the maximum of information about the body movement. I'm makin...

dynamic passing through static body

first post: koxzje wrote: Hi, i'm new to Farseer and try to develop a 2D game with XNA. Bu...

Maximum velocity

first post: saphua wrote: I am moving an object arround by constantly applying some forces. T...

latest post: PabloHenri91 wrote: Aply forces only when the object is moving under the speed you want...

Saving simulation to file and reloading it again

first post: VoSSer wrote: Hey! Wondering if anyone has tried to save a simulation to file in...

How change body.position

first post: mateandor wrote: Hi!I use the SimpleSamples and i try to change the position.In the ...

latest post: PabloHenri91 wrote: Use body.SetTransform() to teleport an objet to a position. To simu...

Which Object Collides with another Object

first post: finaldrace wrote: I've got a Player, a Weapon and a Bullet Class. I want to know whi...

Restitution not working.

first post: pepecantillo wrote: I'm creating a projectile that should follow an elliptical trajecto...

latest post: PabloHenri91 wrote: if you circle is jumping to much, increase LinearDamping, decrase i...

C# Monogame Farseer Physics: Collisions

first post: naermataron wrote: I am a begginer. I am using Monogame and Farseer Physics Library in...

latest post: naermataron wrote: Thank you, i managed to work around this "problem" i had by saving ...