Air resistance

Jun 7, 2007 at 9:15 PM
When I first created a rigidbody and used the code from Demo 8 to click and drag the object around, I experienced some sort of air resistance. For example if I pick up a box and "throw" it it will slow down and eventually stop mid air, while in Demo 8 the entity usually flies a long way, bounces of walls, etc.

Is there a property somewhere I can change? Or what could be the cause of this?

Jun 8, 2007 at 4:36 PM
look at the linear drag coeficient and angulardragcoeficient.