I was about to make a new thread to ask something very similar.
I'm trying to be able to "trade" bodies out but keep the same geom, but since the bodies are different,
I'd also like to offset the geom to the correct position. It appears that the only time you can offset a geom
is in the Geom's creation using GeomFactory.
I've tried to use LocalVertices.Translate, and that appears to work somewhat, but does not do what is expected.
The geom's Position property does not follow the new vertices location.
So, I'm wondering, is there not a way to shift a geom's position in relation to a body after it has been