Farseer on XBOX

Jun 14, 2010 at 9:02 AM

I just deployed the Advanced Samples for v2.13 on XBOX 360. Some of them (with many objects and collisions) run at 2 fps. Am I missing something here? I did not add any changes to the samples or the engine besides creating an XBOX copy of the samples.

Jun 15, 2010 at 12:05 AM

On the Xbox 360 it is very important to run the samples without the debugger. It also helps to change to a semi-variable timestep. But that is a fairly major change.

Jun 15, 2010 at 4:10 AM

how do I change to a semi-variable timestep? Is there an easy way to do it?