W.I.P: "Kris Berserk Party Games", Platformer using FPE

Topics: Developer Forum, Project Management Forum, User Forum
Jul 10, 2010 at 2:15 PM

A few months ago,  my previous game was released (I posted it on this board in http://farseerphysics.codeplex.com/Thread/View.aspx?ThreadId=80459). This little game was succesfully used in the university experiment it was originally part of.

It was a good choice to use Farseer physics engine, and I really wanted to use it again in my next project. So here I am, introducing a 2D platform game that could best be described as "Worms armageddon on speed", although it's much more than that. You can read more about it it at http://www.gamedev.net/community/forums/topic.asp?topic_id=575349. I already have a very basic version working, based on the 'engine' of my previous game.

I'm getting together a team (found some members already), because I just don't have the time to complete this considerably larger game on my own. Besides, it's more fun to work with a good team. Anyway, since the game will use physics intensively, it would be great to have a person with some experience with FPE in the team. So if you want to have fun while developing a very fun game, you're more than welcome.


Contact me for more information, and stay tuned to this topic as I'll post some more information soon.



Jul 11, 2010 at 10:06 AM

Hi Bram, sounds like a fun project. Hope you find some help soon (sorry, I got my own stuff that needs to be worked out...). If you can't I advise to keep the game small and try to make the fun come out, so you can show it off.

Good luck!
Jordin (from KeeWeed)

Jul 18, 2010 at 4:41 PM

Thanks for the encouragement!

The initial plan is indeed to keep the game small. The first release will be a very simple playable demo with just one level, which will (hopefully) help to get some more people on board.



Aug 2, 2010 at 4:38 PM

We're still looking for some extra programmers!

Check out http://www.gamedev.net/community/forums/topic.asp?topic_id=575349

I updated the info and added an image of the current alpha version.

The development is going quite well. I can only imagine what will happen with some extra manpower on the team! :)


Aug 22, 2010 at 9:13 AM

I started migrating the game engine to FPE 3. Let's hope I do not run into too much trouble... I'll let you guys know how it worked out afterwards. :)