Game using farseer

Jul 20, 2010 at 10:52 AM
Edited Jul 20, 2010 at 10:53 AM

Hello everyone and thank you for your wonderfull engine. Iv made a game using this physics engine and wondered if you want in included it in your uses log. Heres the video for the game. link

Jul 20, 2010 at 12:05 PM

Nice work riddler!

Would you like to share some of your core techniques and difficulties? I'd like to hear about your motorcycle/wheel physics.

Jul 20, 2010 at 12:30 PM

That game looks great!

Jul 20, 2010 at 1:27 PM
gthx wrote:

Nice work riddler!

Would you like to share some of your core techniques and difficulties? I'd like to hear about your motorcycle/wheel physics.

dont use springs for the suspention as the results are to iregular. I just use 2 joints for the each wheel i have a limint angle joint going from the bikeframe to the pivit arm. You can see it on the video at the rear of the bike. i then apply a constant rotation force to this, pushing it down. I then have the wheel attaced to the arm. All together it creates a nice suspention. I repeted this for the front susention but did not draw it.