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FPE3.0 collision under the body

Sep 24, 2010 at 12:08 PM

Hello everyone! I have a problem with my game.. I need to check the collision only under the body (not around it) - it is important for me to avoid character's flying (infinite jump), so I allow it to jump again only when it touch the ground before. Is there some nice clever way to solve this one in FPE3.0?

Sep 24, 2010 at 12:35 PM

This thread should cover you:

Sep 24, 2010 at 1:33 PM

Gosh.. You can not imagine how grateful I am now! Thank you!