Thanks genbox. Down to like 20 errors now instead of 600 :) Great to see you guys still at it. Just a couple more things .....
World.Remove(Body) - This no longer exists, what should I use? I tried to use World.DestroyBody(Body) instead. If I do that I can compile which is great. However now whenever a contact occurs the app crashes ....
Contact.cs line 340
listener.PreSolve(this, ref oldManifold);
This throws a null reference exception.
*scratch* *scratch* I just came from revision 73518, been a busy boy.