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OnSeparation fails

Topics: Developer Forum
Apr 12, 2011 at 12:13 PM



I'm using an edge as the ground (static body) on a platform-like game. When other bodies touch it, OnCollision is successfully called. But when a body leaves it (by making the body to jump, for example) OnSeparation is never called. I've tried everything... but it is never called.

So 'actors' can see when they touch the ground but they can never see when they leave it :'((


How does OnSeparation work precisely ?

How could I solve it ?


thanks !!!!



Apr 12, 2011 at 12:46 PM