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Edge and Polygon Contact error

Topics: Developer Forum, User Forum
May 18, 2011 at 10:02 PM

Body body= BodyFactory.CreateEdge(this.World, new Vector2(1, 1), new Vector2(9, 1));
body.Rotation = MathHelper.Pi / 6;
If I write code like this. When any polygon shape contacts edge an error occurs. There is same error on Box2D.XNA. But there is no problem on c++ library
Please solve this problem. 
Thanks in advance