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Decomposer question (er, REcomposer, actually...)

Topics: User Forum
Jul 9, 2011 at 12:38 AM
Edited Jul 9, 2011 at 12:51 AM

Hi everyone.  Quick question, let's say I have created a polygon from a weird-shaped texture.  So, now I have a body with many concave fixtures attached.  How can I get just the vertices that make up the outline of the object??


Here's a picture, which says it all: