Decomposer question (er, REcomposer, actually...)

Topics: User Forum
Jul 8, 2011 at 11:38 PM
Edited Jul 8, 2011 at 11:51 PM

Hi everyone.  Quick question, let's say I have created a polygon from a weird-shaped texture.  So, now I have a body with many concave fixtures attached.  How can I get just the vertices that make up the outline of the object??


Here's a picture, which says it all: