I have been trialling farseer 3.3 in XNA. For the life of me I cannot get DebugViewXNA to work.
I have a World object with a couple of bodies in there. The bodies are fixed to polygonal models, so I need the debugviewXNA class to draw these for me but cant find how to do it. I assume I need to pass it the vertices but cannot find how to access these
from the World object nor do I understand which method to call exactly.
Any help from those more experienced would be very much appreciated!
Thanks in advance