join and rotation

Topics: Developer Forum, Project Management Forum, User Forum
Dec 29, 2011 at 5:08 PM

Hi boys,

A few days to try a solution for my question and the forum is my last hope.

step A)

I create a central circle body.

step B)

Around this body create other circle body

step C)

I create distance joint for each body with central body

step D)

each update increment rotation a central body and not work, other body not move, I want that other body move around central body

 

PS: I need body and not fixture attached-

solution? :)

 

thank you

Dec 29, 2011 at 8:03 PM

I found solution!

JointFactory.CreateWeldJoint

:)