Could you list some papers your have referred?

Jun 3, 2008 at 3:40 AM
Hello, I am now studying Collision Detection, Determination and Response, could you list some papers you have referred in your project? Thanks!
Coordinator
Jun 19, 2008 at 10:26 PM
I think that Crashlander is very busy with his projects, so I'll try to answer.

I don't have any references to published papers, but I do know a physics engine that is a good reference point for learning the inner workings of a physics engine.

Box2D found here: http://www.box2d.org/

Erin that made the engine, has a blog where you can read about the inner workings of the engine, explained so that everyone can understand it.
Blog found here: http://www.gphysics.com/

You might want to contact Erin and ask him for further information, he has a lot of insight in the game physics field.
I would like to see what Erin says, so if you contact him about papers, please supply his references in this post. It would be great.
Coordinator
Jun 20, 2008 at 11:28 AM
Yeah, I'm pretty busy at the moment.

Much did come from the Box2D stuff mentioned by genbox.

I used a different collision technique though.  Google Distance-Grids and Collision Detection.