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Farseer 2.1.1 question

Jun 18, 2012 at 11:06 AM

I have two questions :)


1) If I ask a question about farseer 2.1.1, am I going to get told to upgrade? Sadly, I've got about a dozen games using this, so I really don't want to backtrack and spend a ton of time upgrading


2) I've got about a dozen bodies, a dozen revolute joints and anglelimit joints holding them together; the end two bodies are static. (imagine a rope bridge)


If I run the game, it runs at 60hz, rock solid, lovely, the physics take ~8ms.


If I close and run the game again, WITHOUT altering any code, it runs slowly. The physics take 80-200ms. Nothing I can do at this point brings the physics performance back.


Here's a performance grab, so you can see where farseer is taking up all the time:


Any possible ideas from anyone?

Jul 5, 2012 at 9:56 AM

Do I suspect that this forum is dead? Even a 'no, fuck off' to question 1 would be a start.