Jun 19, 2012 at 6:49 AM
Edited Jun 19, 2012 at 6:51 AM
My games direction of gravity is +Y.
and I make a horizonal scroll game.
I applied farseer for terrain and character.
Now I work to move character on terrain and he can jump.
but a problem occured.
When I apply force to character +X or -X direction to move character in jump,
he doesn't falling down.
If stopping force, normally fall.
How can I fix it?
Below is some related code of my game.
public virtual void Start()
Body body = new Body(World);
body.BodyType = BodyType.Dynamic;
body.FixedRotation = true;
body.Position = Location + new Vector2(Collision.Width / 2, Collision.Height);
PolygonShape shape = new PolygonShape(0.1f);
PhysicsSimule = new PhysicsFixture(this, body, shape);
public virtual void DesireToMove(Vector2 direction)
PhysicsSimule.Fixture.Body.ApplyForce(100000.0f * direction);