here is what I am trying to do:
1) Move a farseer ball body based on swipe.
So, I swipe a certain X distance and the ball will travel that much distance in X while maintaining physics. So say, I swipe to the right and the ball is on a ramp, the ball will still move X distance to the right but it will climb up the ramp while it does
So you can see how gravity and physics are all preserved.
How do I go about using FixedMouseJoint to do this? I will really appreciate you guys' help on this, this has been bugging me for a while now.