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Moving static bodies

Feb 17, 2009 at 6:29 PM
When you move geometries manually, they do not have a velocity and other properties set to the right values. When something collides with the opening door, it will move out of the way if the door moves slowly (because of the collision and small overlap caused by the collision) but if you move it too fast, geometries will get stuck inside the door (I would think). Also, if you move 2 static bodies into each other, they will not get checked for collisions and will pass into each other. That's about the only "problems" you get by moving static bodies.

You can probably find some ways of working around the first one by applying some force to push other geometries out of the way when opening doors.