Hi all, first... farseer is amazing! Perfect solution for my project.
Okay, I'm currently overengineering pong, and I'm having a little trouble with a couple implementations. Beyond the obvious, there are a couple of spring-like behaviors I want my paddle to have. I want it to be able to be drawn back, like a spring being compressed.
Then, when it is let go, it will snap back to where it was, hitting the ball much harder (much like the spring on a pinball table).
Actually, pinball is perfect as an analog, because the other behavior I'm wanting to do is very similar to a pinball flipper. I want the paddle to rotate (to a maximum of 45 degrees), hold there (like a compressed spring), and then when released, I want it
to be able to hit the ball, imparting spin.
Is this natively implementable in farseer, or will I have to extend the engine?
If this isn't very clear or well-written, I apologize. Let me know, and I will rewrite if necessary.
Thanks a bunch,