This project has moved and is read-only. For the latest updates, please go here.

Completed Game

Apr 30, 2009 at 4:57 AM
Just wanted to say thanks. I finished the silverlight version of my game, and in a few weeks the XNA version will be out on Creators Club. You can check out the Silverlight one at
May 1, 2009 at 9:27 AM
I tried it, and it was nice. It was hard, but maybe that was just me. Good work! :D
May 1, 2009 at 11:54 AM
@Mouk: We have an engine usage list right here:

May I include your game on that list?
May 1, 2009 at 6:52 PM
Sure can, also I hope to have the XNA version out for community games soon :)

As soon as I can get the balls to stop popping out of the octagon ;)
May 1, 2009 at 8:34 PM
How did you go about creating a game that works in both XNA and Silverlight? Have you created a common structure for both and rebuild the drawing part? or do you use a library like SilverSprite?
May 1, 2009 at 9:45 PM

I wasn't able to migrate the code over directly to silversprite. I used rendertargets and quite a bit of other stuff. I did however use silversprite on the rebuild to make it quicker for me :)

In the future I plan on trying to make my XNA games more compatible with SilverSprite. It is a great library and super simple to use