Texture To Vertices Bug

Topics: Developer Forum
Jun 18, 2009 at 8:39 AM

When you create circular textures (or ones with rounded edges for that matter) via TTV a vertex is missing. See this for details.

Coordinator
Jun 18, 2009 at 2:39 PM
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Developer
Oct 14, 2009 at 9:04 AM

Hi guys,

I was able to fix this. Please apply this to your copy of Farseer and tell me if it works for you.

CreateSimplePolygon Patch2

Best Regards,
sickbattery.

Developer
Oct 14, 2009 at 9:09 AM
Edited Oct 14, 2009 at 9:18 AM

It's a bit hard to detect the vertices at the end of the bitmap. I hope this is enough, if not then I've got another function that could be called at the end of the search to simply add a vertex to the most outstanding pixel on the bitmap hull between the end and the beginning of the polygon.

... but I think this shouldn't be necessary :).

 

Edit:
Oh, and genbox would you please remove my TODOs from my extension :) ? Thanks.

Developer
Nov 24, 2009 at 12:34 PM

... *bump* o.O ... ... ?