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Texture To Vertices Bug

Topics: Developer Forum
Jun 18, 2009 at 8:39 AM

When you create circular textures (or ones with rounded edges for that matter) via TTV a vertex is missing. See this for details.

Jun 18, 2009 at 2:39 PM
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Oct 14, 2009 at 9:04 AM

Hi guys,

I was able to fix this. Please apply this to your copy of Farseer and tell me if it works for you.

CreateSimplePolygon Patch2

Best Regards,

Oct 14, 2009 at 9:09 AM
Edited Oct 14, 2009 at 9:18 AM

It's a bit hard to detect the vertices at the end of the bitmap. I hope this is enough, if not then I've got another function that could be called at the end of the search to simply add a vertex to the most outstanding pixel on the bitmap hull between the end and the beginning of the polygon.

... but I think this shouldn't be necessary :).


Oh, and genbox would you please remove my TODOs from my extension :) ? Thanks.

Nov 24, 2009 at 12:34 PM

... *bump* o.O ... ... ?