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Farseer or Box2dX ?

Topics: Developer Forum
Sep 15, 2009 at 4:46 PM

i want to make a physic game for Xbox 360 . i used Farseer. on PC farseer is really good. but on Xbox objects get inside each other many times. my question is that is Box2dX better than Farseer on X360 ? what about Farseer 3.0 ? is it better on X360 ?

Sep 15, 2009 at 6:04 PM

Box2DX is currently under heavy development (by me at the moment). Once it is finished it will be available on the Box2DX project site, but for now it is too unstable to use. I've not tested Farseer Physics or Box2DX on Xbox 360 yet, so I'm not sure what will run faster. Right now I would choose Farseer Physics.

I can't recall any Xbox360 specific bug of geometries penetrating each other. It depends of the environment in which the penetrations occur - so if you have trouble with penetrations, I need some more details to figure out what is causing it. Try out the latest Farseer Physics build as a start.