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Fluid Body

Oct 16, 2009 at 6:13 PM

I'm trying to to create some kind of fluid body, like a "blob". Is there any any way to create this in a simple way with a build-in function?

The only thing I could find was the FluidController to simulate water, which can't be controlled like a normal body.

Oct 17, 2009 at 9:19 PM

It is possible to create a blob using the build-in functions. But you will have to create the blob yourself.

The subject has been touched before. It depends on what kind of blob you want, but basically you need to combine geometries with joints and springs in such a way that it does not come apart and can deform.