first I would like to thank genbox & all the others that had helped for this great physics Engine.
I'd like to ask if there's any news about the development of FPE 3.0, & how far it is right now.
I don't intend to put any pressure, but I've been waiting for it & the real circle collision
(I have a game project that depends on it but I'm too lazy to figure out how to work with other engines, so i found other projects to put my time on)
& I would like to know if the polygon operations would work on the circle & other polygons, (e.g: union between a real-circle & rectangle)
again, thank you for your hard work.