How can I drag a body without springiness?

Feb 2, 2010 at 4:59 PM

Hi everyone!

I want to drag a body with mouse, but without springiness. Can anyone help me?

For example, I apply PhysicsObjectBehavior to my Rectangle. And "LaoyoutRoot" canvas has a FhysicsControllerBehavior with MousePickEnabled = true.

What should I do to drag my rectangle without springiness?

 

Thanks in advance.