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How can I drag a body without springiness?

Feb 2, 2010 at 5:59 PM

Hi everyone!

I want to drag a body with mouse, but without springiness. Can anyone help me?

For example, I apply PhysicsObjectBehavior to my Rectangle. And "LaoyoutRoot" canvas has a FhysicsControllerBehavior with MousePickEnabled = true.

What should I do to drag my rectangle without springiness?


Thanks in advance.