Farseer Physics Engine Version

Rating: No reviews yet
Downloads: 9836
Released: Mar 7, 2008
Updated: Jul 17, 2008 by crashlander
Dev status: -not yet defined by owner-

Recommended Download

Source Code FarseerPhysicsEngineWithSamplesForXNA
source code, 277K, uploaded Mar 8, 2008 - 3466 downloads

Other Available Downloads

Source Code FarseerPhysicsWithSamplesForSilverlight (Silverlight 2 Beta 2)
source code, 232K, uploaded Jun 18, 2008 - 2364 downloads
Source Code FarseerPhysicsEngineOnlyForXNA
source code, 187K, uploaded Mar 8, 2008 - 1806 downloads
Source Code FarseerPhysicsEngineOnlyForVS2008
source code, 310K, uploaded Mar 8, 2008 - 1715 downloads
Source Code FarseerPhysicsEngineForZuneFromUserLedZepp(UN-TESTED).
source code, 1248K, uploaded Jul 17, 2008 - 485 downloads

Release Notes

UPDATE (7/16/2008) added a Zune distrubution from community user 'LedZepp'. I have not tested the code yet but trust it works.

From LedZepp's email: 'This is only for the zune though, I took out pretty much anything that had to do with silverlight or Windows.'

UPDATE: I've uploaded new Silverlight Files to support Beta 2. I've also uploaded a build for the XNA 3.0 CTP. This was put together by Jeremy Bell from the forums. I havn't tested it yet so use at your own risk. I'll do a more formal release once Silverlight and XNA 3.0 are finalized.

This version supports Silverlight 2.0 Beta 2

Older Release Details on the Farseer Games Blog


Quick Reminder: For the XNA version with samples, be sure to select a platorm prior to trying to compile. You select a platform from the drop-down on the Visual Studio menu. It usually defaults to 'Mixed Platform'. Choose x86 for Windows.

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