Farseer Physics Engine 2.1.1

Rating:        Based on 13 ratings
Reviewed:  8 reviews
Downloads: 17650
Released: Jun 26, 2009
Updated: Jun 26, 2009 by genbox
Dev status: Stable Help Icon

Recommended Download

Documentation Farseer Physics 2.1.1 Manual
documentation, 610K, uploaded Jun 26, 2009 - 3467 downloads

Other Available Downloads

Source Code Farseer Physics 2.1.1 Class Library
source code, 150K, uploaded Jun 26, 2009 - 1812 downloads
Source Code Farseer Physics 2.1.1 XNA
source code, 151K, uploaded Jun 26, 2009 - 1997 downloads
Source Code Farseer Physics 2.1.1 Xbox360
source code, 152K, uploaded Jun 26, 2009 - 777 downloads
Source Code Farseer Physics 2.1.1 Silverlight
source code, 150K, uploaded Jun 26, 2009 - 1160 downloads
Source Code Farseer Physics 2.1.1 XNA with simple samples
source code, 270K, uploaded Jun 26, 2009 - 1998 downloads
Source Code Farseer Physics 2.1.1 XNA with advanced samples
source code, 325K, uploaded Jun 26, 2009 - 1968 downloads
Source Code Farseer Physics 2.1.1 WPF with simple samples
source code, 225K, uploaded Jun 26, 2009 - 958 downloads
Source Code Farseer Physics 2.1.1 Silverlight with simple samples
source code, 227K, uploaded Jun 26, 2009 - 1189 downloads
Source Code Farseer Physics 2.1.1 Silverlight water sample
source code, 226K, uploaded Jun 26, 2009 - 1044 downloads
Source Code Farseer Physics 2.1.1 XNA water sample
source code, 238K, uploaded Jun 26, 2009 - 1280 downloads

Release Notes

This release is a bugfix release to fix some of the bugs reported by our users. Only a single feature has made it into this release (see item number 3 - Thanks to RogueCommanderIX for the patch)

Changes

  • PhysicsSimulator.MaxContactsToDetect is now static
  • Fixed bug that would cause instabilities when stacking.
  • Added Geom.IgnoreCollisionWith(Geom)
  • Fixed bug in Vertices.CreateCapsule() (Details here)
  • Controllers now take Update(float dt, float dtReal) instead of Update(float dt)
  • Fixed bug in Water XNA Sample where the water was not drawn right
  • Fixed bug where the Scaling controller would not get updated. (Thanks to DDtMM for reporting the problem)
  • Copying geometries now work again. (Thanks to DDtMM for reporting the problem)

Not related to this release, but we have got ourselves a donation button.
If you think this project is worth keeping alive, feel free to donate a little.

Reviews for this release

     
After a few minutes, I got this to work in my game and it is great! Wrapping up all of the implementation now and I am completely satisfied.
by sircmpwn on Oct 2, 2009 at 1:25 AM
     
verry simple to use, fun and fast, even for beginers
by Bassman on Sep 9, 2009 at 9:22 PM
     
It's the best library for the XNA! Incredible! Congragulations to the team!
by setherK on Sep 7, 2009 at 1:23 AM
     
Wow, Just wow! This is by far the best library I've ever tried to use in my projects. It took me less than a minute to set it up!
by KamiSama on Aug 5, 2009 at 10:37 PM
     
I was pleasantly surprised how easy this was to integrate into my game, do not be afraid!
by kevindwolf on Aug 1, 2009 at 8:49 PM
     
Excellent.
by fixitchris on Jul 22, 2009 at 6:08 PM
     
The best in the world
by songjinxi on Jul 20, 2009 at 5:28 AM
     
Nice, Simple & quick. I hope, the development will continue.
by SlideGauge on Jul 14, 2009 at 6:56 AM