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Farseer Physics Engine 2.1.2

Rating:        Based on 1 rating
Reviewed:  1 review
Downloads: 4980
Released: Oct 25, 2009
Updated: Oct 25, 2009 by genbox
Dev status: Stable Help Icon

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Release Notes

This release fixes bugs and introduces some new feature and performance improvements. A full list of changes can be seen here:

Changes

  • Performance improvement (Thanks to dreamcreamer)
  • Added Vertices.GetConvexHull() (Thanks to Cowdozer)
  • Renamed CollisionHelper to RayHelper
  • RayHelper.LineSegmentAllGeomIntersect(Vector2, Vector2, Physicsimulator, bool, List<Vector2>) now returns a list of GeomPointPair.
  • Fixed bug where the geometry position and rotation was not reset when ResetDynamics() was called.
  • Reduced garbage in some situations (Thanks Ultima2876 and roonda)
  • Added RemoveFromPhysicsSimulator() to Path class.
  • Removed CreateRope() from ComplexFactory

If you find any bugs, feel free to report them in the issue tracker.
More info about this release can be found here.

Reviews for this release

     
Awesome work guys! Thanks.
by knoia on Nov 20, 2009 at 3:32 AM