Farseer Physics Engine with Silverlight

Topics: Developer Forum
Oct 3, 2007 at 3:18 AM
Maybe I am missing something, but I am trying to create a Silverlight application that uses Farseer Physics Engine. To do this, I've created a C# Silverlight Class Library and moved all of the code into the project. The project will not compile because it references a few classes from the Microsoft.Xna.Framework namespace. Is Silverlight capable of using the XNA Framework? If not, then do you have any plans to remove this dependency to make the physics engine compatible with Silverlight. Thank you.
Oct 3, 2007 at 3:39 AM
I don't think the older engine works with Silverlight. Not positive, but I'm thinking that's only supported in the new release on Thursday.
I'm totally psyched, by the way.
Oct 3, 2007 at 9:45 AM
This is correct... and I changed the release to Wednesday... today! All the info is on the release tab.

Have Fun!
Oct 3, 2007 at 10:48 AM

Congratulations Crashlander.... When I read that I was soo excited!!!

(I am going to have to put other work on the back burner for the moment)


Oct 3, 2007 at 4:21 PM

Congrats Crashlander! I've monitored this space for the past week or so, getting completely psyched for the release. When I saw the release I was sooo pumped up! I love the linear and angular springs demo, it's so cool.
This was a very professional release, Crashlander. Excellent, EXCELLENT work!
Oct 3, 2007 at 4:28 PM
Thanks guys, glad I was able to suprise you with an early release...