Dec 25, 2010 at 11:29 AM
Edited Dec 26, 2010 at 11:31 AM
I got your email and I'm sure you have my @t-online and @sickbattery email addresses. I use both, so it doesn't matter which one you use.
I will tak a look at the CDTDecomposer. Thanks.
Ok, I've analysed my code and have decided to remove the PolygonCreationParameters class, also TextureConverter won't be static anymore (don't worry, I will do my best to keep the static interface intact). The return values will have to change (or I'll have
to create new functions with new return values) because of the holes change request.
The functions will return something like:
public class PolygonWithHoles
public Vertices Polygon;
public List<Vertices> HolePolygons;
Since it's x-mas I don't have that much time today. I'll work on it tomorrow (for two or three hours) and then in the new year again (I have to go to work between the holidays, sorry).
It won't be that easy to keep the static intarface intact, since I have to return something more complex then List<Vertices> ...