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Force applied to joint

Feb 17, 2011 at 9:23 PM


I've made a body shape (like a ragdoll) and want to apply a certain force to the rotation of a joint, is that possible? I see I can apply force to a limb, but that allows my body to lift itself up by its own leg for example.. which can't be right :-)

Thanks in advance,

Peter Vel

Feb 18, 2011 at 10:24 AM

Yes it is possible, take a look to the Motor_Enabled property of the joint (and the other Motor properties). There you can assign a rotation speed and a rotation force.