Feb 28, 2011 at 9:41 PM
Edited Feb 28, 2011 at 10:05 PM
you did answer my question but rose another one
i thought about it but couldnt find where to load userdata
for example the border which is build in the demo like this
_border = new Border(World, gameWorld.X, gameWorld.Y, 1f);
couldnt find how to load USERDATA to it afterwards...
and can i bother you with another few small questions?
1) i have an object which should duplicate and have oncollision.. meaning that when they hit eachother the function will be called twice... is there away around it?
2) do i have to bypass all the fixture of a body in order to change the oncoliison? isnt there a onCollision for the entire body?
i hope im not asking too much
thanks alot for all the help!!
EDIT: ok i think i got the idea of the border now!!! XD its a warp for soemthing else!!! blah idiot me! but can you help me with the other question as well? and again do you as well have the bug in the demo where the selection catch is a bit lower than expected?
thanks again ~! :)