Hi to All,
Is there rolling friction or similar implemented in Farseer 3.2?
A 'circle' is rolling in a horizontal platform after a falling down by gravity. It collided some other bodies so now the circle has some horizontal inertia and speed.
My problem that this rolling circle will never stop because of sum of forces are zero. If there were a rolling friction than sooner or later the circle could achieve a steady state in a very natural way just like in the reality.
Any ideas of simple workarounds?
Generaly is there any trick to make bodies to a steady state and not let moving them in a very small speed. I mean a natural looking solution.
Thx for answers