Hey guys, long time Farseer 2 user.. just upgrading to 3 and trying to figure things out.
In Farseer 2 we had a player that used the typical "box on a circle" setup where the "torso" area is a rectangle body, and the "feet" are actually a circle body. These were connected by a joint to keep it upright, and
in order to move the player around, we just applied torque forces to the circle.
So I'm trying to set this up in Farseer 3 now, but I'd like to take advantage of being able to attach multiple fixtures to a single body. Basically, I'd like the entire player to be a single body, which has two fixtures: the torso rectangle, and the
This is done and works.
The problem: How do I apply a torque force to the circle? It is a fixture. Applying torque to the body affects both the rectangle and circle. This is not desired.
Is it possible, or do I need to go back to having two separate bodies making up the player? It just seems so messy that way, and an awful waste of the ability to have multiple fixtures on a single body.