Collision Detection Error

Topics: Developer Forum, User Forum
Oct 11, 2011 at 10:24 PM

Hi,

i'm trying to use latest farseer helper with blend 4 but im struggling with something. I have very sharp and concave objects, but they act like they are rectangle and looks very bad when other objects try to collide with the inner parts of these concave objects. How can i make them more precise to calculate the true collision route? It's a realy nice library and i don't wanna change to other libraries :) Thanks!