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Could you list some papers your have referred?

Jun 3, 2008 at 3:40 AM
Hello, I am now studying Collision Detection, Determination and Response, could you list some papers you have referred in your project? Thanks!
Jun 19, 2008 at 10:26 PM
I think that Crashlander is very busy with his projects, so I'll try to answer.

I don't have any references to published papers, but I do know a physics engine that is a good reference point for learning the inner workings of a physics engine.

Box2D found here:

Erin that made the engine, has a blog where you can read about the inner workings of the engine, explained so that everyone can understand it.
Blog found here:

You might want to contact Erin and ask him for further information, he has a lot of insight in the game physics field.
I would like to see what Erin says, so if you contact him about papers, please supply his references in this post. It would be great.
Jun 20, 2008 at 11:28 AM
Yeah, I'm pretty busy at the moment.

Much did come from the Box2D stuff mentioned by genbox.

I used a different collision technique though.  Google Distance-Grids and Collision Detection.