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Collision Between/ Optimisation of Static Objects

Topics: Developer Forum
Apr 26, 2012 at 10:56 AM

My game tiles are made of Static Objects. I'm interested to find out if there's any reason to try optimising them; does Farseer discount collisions between Static objects, or is that something I should be doing manually?

Is there anything relating to having multiple Static Objects in a scene that I should be aware of, performance-wise?



May 17, 2012 at 2:51 PM

Collisions between static objects are ignored. The same applies with kinematic (they don't collide between them, neither with static).

May 17, 2012 at 4:27 PM

Awesome, ta :)