I have created a very simple game so far where you can roll around different planets. I have used the gravity controller to achieve the radial gravity and it all works great! However i now had the idea of not just using circular planets, but including custom
shaped objects too.
I have been trying a few different methods of achieving this, raycasting etc, but so far i just can't get it working correctly.
Has anyone managed to achieve what i'm attempting to do?