Nov 13, 2009 at 8:08 AM
Edited Nov 13, 2009 at 8:15 AM
I'm trying to figure out the best way to create some geometry to represent my 'level'. What I basically want to do is to define a shape, then to define another shape to 'cut' out of the first shape.
Pictures of what I'd like to do:
Just imagine the game taking place inside those areas, boxes flying around etc. Basically, the gray area is the bounding area.
Whats the best way to achieve this? Thanks