I am curently working on a project which use Farseer and Networking feature via LIVE.
Networking works but since all clients have their own physics engine, it seems laggy / bugy, so I decided to do all the physics calculation on the server and update client position next. But I have a problem, I don't know where to put the "physicsSimulator.Update(...)
method, only server side ? But it doesn't work, I thought this method do the body position calculation, am I wrong ?
P.S : I apologize for my english.