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Networking with Farseer

Topics: User Forum
Dec 13, 2009 at 11:57 AM

Hi everybody,

I am curently working on a project  which use Farseer and Networking feature via LIVE.

Networking works but since all clients have their own physics engine, it seems laggy / bugy, so I decided to do all the physics calculation on the server and update client position next. But I have a problem, I don't know where to put the "physicsSimulator.Update(...) method, only server side ? But it doesn't work, I thought this method do the body position calculation, am I wrong ?

P.S : I apologize for my english.