NOTE: This release now requires Game Studio Express Version 1.0 (Beta 2 will not work...unless you update some references.)
This release contains a fix for the unpredictable bouncing that use to occur for the rigid bodies.
NOTE: When two bodies interact, the RestitutionCoefficient is taken as the average between the two bodies. So, if you want zero restitution make sure both bodies have RestitutionCoefficient= 0
This release also contains a single demo to show how things react with the new fix.
Just use the arrow keys to change gravities direction.
One last thing, this build contains a new project called FarseerXNAGame. This is a graphics layer I am working on for personal use. It is based somewhat on the Model-View-Controller pattern. Feel free to use it if you want, but it's not finished and I may change it a lot as I go.