If you like this release and would like to keep Farseer Physics Engine running, please consider a small donation
We bring a lot of new features in Farseer Physics Engine 3.1. Just to name a few:
- New Box2D core
- Rope joint added
- More stable CCD algorithm
- YuPeng clipper
- Explosives logic
- New Constrained Delaunay Triangulation algorithm from the Poly2Tri project.
- New Flipcode triangulation algorithm.
- Silverlight 4 samples
- Silverlight 4 debug view
- XNA 4.0 release
- Performance improvements
- Reduced garbage generation
- Introduced caching of shape properties
- Micro-optimizations here and there.
- Lots and lots of bugfixes
All contributions have been noted on our acknowledgments page
. A big thanks to all of those who helped me with this release!