Farseer Physics Engine 3.1

Rating:        Based on 8 ratings
Reviewed:  7 reviews
Downloads: 7577
Change Set: 79879
Released: Nov 12, 2010
Updated: Nov 12, 2010 by genbox
Dev status: Stable Help Icon

Recommended Download

Example Farseer Physics Engine 3.1 SimpleSamples XNA
example, 358K, uploaded Nov 12, 2010 - 2873 downloads

Other Available Downloads

Source Code Farseer Physics Engine 3.1 Classlibrary
source code, 250K, uploaded Nov 12, 2010 - 869 downloads
Source Code Farseer Physics Engine 3.1 XNA
source code, 239K, uploaded Nov 12, 2010 - 1177 downloads
Source Code Farseer Physics Engine 3.1 Silverlight
source code, 250K, uploaded Nov 12, 2010 - 604 downloads
Example Farseer Physics Engine 3.1 HelloWorld XNA
example, 272K, uploaded Nov 12, 2010 - 826 downloads
Example Farseer Physics Engine 3.1 SimpleSamples Silverlight
example, 310K, uploaded Nov 12, 2010 - 601 downloads
Example Farseer Physics Engine 3.1 Testbed XNA
example, 374K, uploaded Nov 12, 2010 - 627 downloads

Release Notes

Donations

If you like this release and would like to keep Farseer Physics Engine running, please consider a small donation.

What's new?

We bring a lot of new features in Farseer Physics Engine 3.1. Just to name a few:
  • New Box2D core
    • Rope joint added
    • More stable CCD algorithm
  • YuPeng clipper
  • Explosives logic
  • New Constrained Delaunay Triangulation algorithm from the Poly2Tri project.
  • New Flipcode triangulation algorithm.
  • Silverlight 4 samples
  • Silverlight 4 debug view
  • XNA 4.0 release
  • Performance improvements
    • Reduced garbage generation
    • Introduced caching of shape properties
    • Micro-optimizations here and there.
  • Lots and lots of bugfixes

All contributions have been noted on our acknowledgments page. A big thanks to all of those who helped me with this release!

Reviews for this release

     
Excellent! Very good project!
by mimic on Dec 29, 2010 at 1:13 PM
     
Great product, very fast, easy to understand and integrate. I used it as a physics engine for my 2D library Vortex2D.NET. Keep a good work!
by AlexKhomich on Nov 29, 2010 at 6:16 PM
     
Really good and has great performance
by Fredrik_ on Nov 22, 2010 at 8:06 PM
     
Works excellent for our game on Xbox360 and Windows. Great job!
by Northwind877 on Nov 16, 2010 at 9:08 AM
     
Excellent core physics functionality, got our game up and running in no time
by shockabsorption on Nov 16, 2010 at 5:59 AM
     
An excellent job as always :D
by Sonic4305 on Nov 15, 2010 at 9:40 PM
     
Backwards compatibility would be nice.
by xenocraze on Nov 14, 2010 at 6:59 AM