Farseer Physics Engine Version

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Downloads: 3655
Released: Dec 9, 2007
Updated: Dec 29, 2007 by crashlander
Dev status: -not yet defined by owner-

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Source Code FarseerPhysicsEngineWithSamplesForXNA_1.0.0.3.zip
source code, 218K, uploaded Dec 29, 2007 - 1542 downloads

Other Available Downloads

Source Code FarseerPhysicsWithSamplesForSilverlight_1.0.0.3.zip
source code, 152K, uploaded Dec 9, 2007 - 1350 downloads
Source Code FarseerPhysicsEngineOnlyForXNA_1.0.0.3.zip
source code, 87K, uploaded Dec 29, 2007 - 763 downloads

Release Notes

Another Farseer Physics Engine Update.

  • SMALL BREAKING CHANGE (easy to fix up)
    • Added a FrictionType property to PhysicsSimulator. You can now choose between FrictionType.Minimum and FrictionType.Average. The first will cause the fiction between 2 bodies to be the min of the two, the second will use the average. In previous versions only minimum was used. Now the engine defaults to use average. If you want the engine to work the way it has been, simply set this property to minimum.
  • Added BioSlayers fix to SelectiveSweep.
  • Changed the Arbiter to take a PhysicsSimulator rather than a bunch of fields. All the fields were in the PhysicsSimulator.
  • Added an IgnoreGravity property to the Body class.

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